So You Wanna Make Roblox Games? Here's Where to Start (Easy Roblox Games to Make!)
Alright, so you’re itching to jump into the world of Roblox game development? That’s awesome! It's a super fun way to express your creativity and, hey, maybe even make some Robux along the way. But let's be honest, staring at Roblox Studio for the first time can be a bit… overwhelming. It looks complicated!
Don't worry, it doesn't have to be. The key is to start small. Think of it like learning to play guitar - you wouldn't start by trying to shred like Eddie Van Halen, right? You begin with basic chords. Same principle applies here. We're gonna focus on easy Roblox games to make that'll help you understand the fundamentals without getting bogged down in complex scripting or advanced design.
The "Obby" - Your First Roblox Baby Steps
Seriously, the obby (obstacle course) is the classic "gateway drug" to Roblox game development. Everyone starts here, and for good reason. It's incredibly simple in concept, and it teaches you a TON about the Roblox Studio interface.
Think of your favorite obstacle course, but you're building it! You'll be learning how to:
- Use the basic tools: Select, move, scale, rotate – these are your bread and butter. You’ll be manipulating parts (the building blocks of Roblox) all the time.
- Understand properties: Color, material, transparency, cancollide… these are the attributes that define how your parts look and behave. Making a block red? Setting its "CanCollide" property to false so players can pass through it? This is where it all happens.
- Simple scripting (optional, but encouraged!): Adding kill bricks (touch a block and you die), checkpoints that save progress, or even just a little bouncy pad to add some flair. This is a HUGE step and opens a whole new world. Don't be intimidated, there are tons of tutorials!
The best part? There are countless tutorials online for building obbies. Just search "Roblox obby tutorial" on YouTube, and you'll find tons of options. Find one you like and follow along step-by-step. Trust me, even if you just copy someone else's steps at first, you'll start to internalize the process.
And hey, don’t be afraid to experiment! Once you've got the basics down, start adding your own twists – unique obstacle designs, hidden paths, maybe even a secret reward for completing the course in a certain time.
The "Tycoon" - Slightly More Complex, Still Doable
Okay, so you've conquered the obby and you're feeling a little more confident. Now it's time to try your hand at a tycoon game. Now, hear me out - tycoons can get complex, but we're going to focus on the really simple versions.
The core concept of a tycoon is simple: Players earn money, and they use that money to buy upgrades for their base. Think of something like "Clicker Heroes" but with a physical space you build up.
Here's what you'll be learning:
- More advanced scripting: You'll be dealing with scripts that handle money, purchases, and the spawning of items. This is a good opportunity to learn about variables, functions, and events.
- Basic UI design: Adding buttons for players to click and buy upgrades. You'll need to learn how to create and manipulate UI elements.
- Data persistence (optional): If you want players to keep their progress when they leave and rejoin the game, you'll need to learn about data stores. This can be a bit trickier, but there are plenty of tutorials available.
A really simple tycoon could be something like a "Pizza Tycoon" where players earn money from selling pizzas, and they use that money to buy things like a bigger oven, more pizza ingredients, or even hiring an employee.
Again, tons of tutorials out there! Search for "Roblox simple tycoon tutorial" and find one that looks manageable for you.
The "Simulator" - The New Kid on the Block
Simulator games are hugely popular on Roblox right now. And while some of them have really intricate mechanics, the basic concept is relatively straightforward.
The core loop of a simulator game involves:
- Earning points: Usually by performing a repetitive action, like clicking a button or swinging a sword.
- Upgrading your abilities: Using those points to become faster, stronger, or more efficient at earning points.
- Rebirthing (optional): Resetting your progress but gaining a permanent bonus, encouraging players to keep playing.
For example, you could create a "Weightlifting Simulator" where players click to lift weights, earning "strength" points. They can then use those strength points to buy heavier weights, increasing their strength gain.
With simulators, you'll focus on:
- Scripting loops: Continuously performing actions to earn points.
- Number formatting: Displaying large numbers in a readable format (e.g., 1,000,000 instead of 1000000).
- Game balancing: Making sure the rate of progression feels satisfying and keeps players engaged.
A search for "Roblox simple simulator tutorial" will get you started.
Key Takeaways and a Little Encouragement
Look, game development is a skill, and like any skill, it takes time and practice. Don't get discouraged if your first few games aren't amazing. The point is to learn and have fun!
Here are some things to keep in mind:
- Break down complex tasks into smaller steps. Don't try to learn everything at once.
- Don't be afraid to ask for help. The Roblox developer community is incredibly supportive. Check out the DevForum!
- Document your code. Add comments to your scripts explaining what each section does. This will help you (and others) understand your code later.
- Practice, practice, practice! The more you build, the better you'll get.
- Most importantly, have fun! If you're not enjoying the process, you're less likely to stick with it.
So, what are you waiting for? Fire up Roblox Studio and start building! You might just create the next big Roblox hit! Good luck, and have fun making these easy Roblox games to make!